using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("CardSound")]
	public class CardSound : MonoClass
	{
		public string m_path => method_4("m_path");

		public Card m_owner => method_3<Card>("m_owner");

		public bool m_alwaysValid => method_2<bool>("m_alwaysValid");

		public CardSound(IntPtr address, string className)
			: base(address, className)
		{
		}

		public CardSound(IntPtr address)
			: this(address, "CardSound")
		{
		}

		public void Clear()
		{
			method_8("Clear");
		}

		public void LoadSound()
		{
			method_8("LoadSound");
		}

		public void SetupSound()
		{
			method_8("SetupSound");
		}
	}
}
